The new WunderMap (radar) behave differntly in different browsers
When animating the radar map in the new WunderMaps, the update rate is different in different browsers. In Chrome and IE, the default loop takes about 3 seconds per pass. In FireFox the default loop takes 8 or more seconds.
If I let the loops run for a while, the FireFox loop slows down even more and after about half an hour it takes over 20 seconds to loop. Chrome keeps its original rate. I have to close FireFox and restart it to get the loop rate to go back to the 8 second rate.
When I loop using the Classic WunderMaps, the Chrome and FIreFox loops take the same amount of time and the FireFox loop doesn't degrade.
So for me, the new WunderMaps aren't very usable in FireFox (my primary browser).
Just FYI, I'm using Windows 7, 64 bit, 6 GB RAM, with an AMD quad processor (about 4 years old).
@GuitarHound: please send an email to email@example.com and they'll take care of you.
when I type in wunder ground in firefox it takes me to a white page with the logo and several items to click on ,such as photos. I can not get the radar map to load. It did work ok. Can you help? When I use explorer or chrome after typing in address and hitting enter it takes me to the radar map, and in FF to the text page. HELP Thanks
Hmm.. that's strange.
In my experience, Chrome handles the animations better than FF. I wonder if it's a plugin issue?
It works equally across browsers in the older version of the map because we're using an animated GIF instead of dynamically switching out data images.
We're quite close to releasing the new animation style in beta, and I have a strong suspicion that your results will change after that. I'll keep my eye out for anyone mentioning FF specifically, but let's see what happens when we make these upcoming changes.
I guess part of what I'm trying to get across is that maybe the bulk of the really negative comments are coming form FireFox users. It really doesn't work well there (for me). But in Chrome and IE, it's working fairly OK. None of the comments mention which browser people are using (but maybe you are able to tell from your end)
Thanks, Wayne. We're actually working to make the animation rate more consistant accross browsers and user-adjustable. Please feel free to add your thoughts to these related items: